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Showing posts from November, 2024

Treasure Vaults of the Twilight Dragon Crowdfunding Campaign - Live!

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 My first fully indie RPG product, Treasure Vaults of the Twilight Dragon, is now live on Backerkit ! When Gary Gygax and Dave Arneson released their original version of Dungeons & Dragons, they subtitled it "Rules for Fantastic Medieval Wargames Campaigns."   Treasure Vaults of the Twilight Dragon  is a return to this kind of Dungeons and Dragons - or, perhaps more accurately, a peek into what RPG modules could have been if they had clung more closely to their origins. It is unapologetically a hack-and-slash funhouse dungeon, meant to be played as a wargame-style campaign while still incorporating the unique features of a role-playing game.  Here are a couple sample pages of the text (in draft status) to give you an idea of what the project is about:

Lords of a Ring: An OSE Session Log

Beneath the crumbled ruins of the Jeweler's Sanctum, an adventure in Volume 1 of the OSE Adventure Anthology, there exists a Queen of Rats. Skilks, as she has called herself, has accidentally slipped a magic ring onto her finger. The ring is a trap - it grants the wearer basic sentience, the ability to speak common, and little else. It overwrites the user's previous operating code, so to speak - a rat will have its brainpower enhanced with these skills but a human(oid) will be reduced to them (to model this more concretely, the ring reduces intelligence to 3).  Skilks is a gracious queen to the 5 giant rats that follow her (none with magic rings of their own), and eager to trade with visiting diplomats from other nations (i.e., wandering adventurers). She is pretentious and ambitious but utterly naive and basically harmless.  The same could not be said for Norrin the Illusionist, a player character with a lust for the magic ring. The party went through an extensive trade sessi...